Dirty Bomb is a fast paced first person objective based shooter set in a futuristic London and is currently in early access. I worked on this project as a Senior Level Designer completing one released map before moving off it to work on Gears of War. As well as owning the Terminal map I also helped out on several other maps between other projects.
[MP Map for Dirty Bomb - Completed 2015]
Terminal is split between two objectives. The first objective requires the attacking team to place a C4 charge at a blockade to gain access to the train station and then destroy two containers within. On this map i was responsible for layout and blockout. I was also involved in world building on this map working alongside the artists to place assets into the world. I was also responsible for optimizations and collision and scripting on this level.